Κυριακή 27 Σεπτεμβρίου 2015

I know, I know.

I said I will be back with more stuff.
I didn't.
I said I will refresh this blog.
I didn't.

I don't have any excuses, I just changed completely ONCE again my thesis.
*pftch, women*

We are back with our primary plan. Woman gladiator arena hobo-like environment and stuff.

I'm back to coding in Unity and it feels good after all this time with my irrelevant school projects. Which I really DON'T like.

So, uhm,


This eeeh is aaaa uhm.... an evil cube. This is my evil cube. I'm coding this atm. My sweet evil cube. He can autoattack with a 2 sec cooldown my Player, he can follow and target me and he is super evil and mean.

I promise promise PROMISE that this time, I will commit to this.

Κυριακή 22 Φεβρουαρίου 2015

It's been a while...

Yeap, like months.

Of course our project kinda went to sleep for the past 2 months since I had finals and other school projects going on. But now we're here, fresh and ready to see our baby taking its first steps.

So. Our graphics are totally new, totally different. They're all minecraft-ish (since Lazaros loves this and he's the designer here and I can't contribute with something more than a potato door).

I will give you a brief example. Our game guide - we used to call him "angel" - used to be this piece of art:



and we were into this kind of graphics for our game. 
Well. After the "minecraft rebellion" our new guide (no, he's definitely not an angel) is this cute little fella:


with the fountain where the luminaries will swim freely.

Now I'm kinda stuck with some gravity issues considering the player when a platform rotates but I will just figure it out. Or I won't. I don't know. THIS IS SUPPOSED TO BE A MOTIVATIONAL BLOG AND IM SABOTAGING MYSELF. 

That's all for now! I will update (this time not after 3 months) whenever we have some more progress worth showcasing. 

Cheers! ^_^